|
Gametype Details for 'Headquarters' |
|
In this mode there are two different points on the map designated as capture points for each team. In order to score points a team must control and “setup” headquarters at one of these capture points. Once they have done that, they must defend that headquarters. The longer they can keep the headquarters from being taken, the more points they get. The interesting twist is that if you die while on the defending team, you are not allowed to respawn until your headquarters is taken over by the other team, while the attacking team still gets to respawn. This means that as you defend your headquarters, you have less team mates to help you as they slowly get killed. Always a pain being the last defender alive. Once taken over, the capture points are changed to new locations and it starts all over again. This is a very fun mode to play and is always changing.
Source: Planet CallOfDuty.com
|
|
hq |
|
|
Last 20 played rounds in this gametype 'Headquarters' |
1 |
2022-08-05 23:34:16 |
Details |
mp_harbor |
2 |
2022-05-11 18:27:38 |
Details |
mp_harbor |
3 |
2022-03-13 14:21:56 |
Details |
mp_pavlov |
4 |
2022-03-13 14:09:31 |
Details |
mp_rocket |
5 |
2022-03-13 13:55:05 |
Details |
Carentan |
6 |
2022-03-12 10:36:12 |
Details |
Bocage |
7 |
2022-03-12 10:24:47 |
Details |
mp_ship |
8 |
2022-03-11 14:49:59 |
Details |
mp_powcamp |
9 |
2022-03-11 14:31:39 |
Details |
mp_depot |
10 |
2022-03-11 14:21:24 |
Details |
mp_tigertown |
11 |
2012-12-23 01:23:53 |
Details |
Brecourt |
12 |
2012-12-12 15:44:48 |
Details |
Carentan |
13 |
2012-12-12 00:53:12 |
Details |
mp_depot |
|
|